Hi.
I would like to manipulate the apodization type.
But I know, zemax supports only 3 types of the apodization type(uniform, gaussian, and cosine cubed).
In the manual, zemax suggests using the user-defined surface.
But I cannot convince that the suggested method can change the density of the rays over the entrance pupil. Because I cannot find examples of this.
Gaussian apodization(>0) gives the center-enhanced ray density like a mountain.
Then, is there any method to make the ray distribution which has two peaks like the double back of a camel?
And, If I find the method to make this special ray distribution, is it possible that it is switched as an NSQ source?
Thank you for reading.