AR/VR相关资料整理

  • 14 October 2022
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整理了Ansys,主要是Zemax仿真AR/VR的相关资料,主要是知识库的一些文章,然后加上论坛里面一些相关的资料,比较多,可能需要慢慢消化。我会持续更新,可以考虑收藏一下喔,ღ( ´・ᴗ・` )比心

22/11/16:

增加了菲涅尔,人眼视觉以及一些学习路径。


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知识库的学习路径,里面涵盖了AR的案例:

HUD & AR – Knowledgebase (zemax.com)

AR衍射光波导(surface relief):

Simulate 2D diffraction grating using customized diffractive DLL | Zemax Community

关于如何使用Zemax的RCWA工具进行EPE的仿真 | Zemax Community

Lumerical RCWA和Zemax OpticStudio的动态链接 | Zemax Community

Michael一直在更新这个dll,相关的更新记录可以参考这个链接

OpticStudio grating tools beta function update history | Zemax Community

体全息(VHG):

Overview of Kogelnik's Efficiency Calculations in OpticStudio

Modeling a Holographic Waveguide in OpticStudio for AR Systems

FAQ of volume hologram model in OpticStudio | Zemax Community

如上,这个dll经常被更新,相关的更新记录可以参考这个链接

Building Exit Pupil Expansion (EPE) based volume holographic gratings (VHG) | Zemax Community

Pancake:

Straylight in VR Pancake | Zemax Community

How to make a tolerance analysis for pancake optical system? | Zemax Community

如何快速了解偏振 | Zemax Community

自由曲面AR棱镜:(Freeform标题起得不明显,所以单独拎出来)

Designing a head-mounted display (HMD) for augmented reality systems in OpticStudio – Knowledgebase (zemax.com)

菲涅尔透镜建模:

How to model a Fresnel lens in OpticStudio – Knowledgebase (zemax.com)

How to model a complex Fresnel lens – Knowledgebase (zemax.com)

杂散光分析:

Stray Light Analysis – Knowledgebase (zemax.com)

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补充材料:

培训:

知识库文章:

研讨会:

 

 

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关于人眼视觉:

Relying on What You See: Luminance Matching and Human Vision | Ansys Webinar

OpticStudio models of the human eye – Knowledgebase (zemax.com)

How to model the human eye in OpticStudio – Knowledgebase (zemax.com)

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镜像话题,都是人眼相关,有些东西是互通的:

HUD相关的资料集合 | Zemax Community

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关于多个dll中都有的几个参数的讨论:

[RCWA Stochastic mode] Discussion of Start Order・Stop Order / Max Order / Only These Orders | Zemax Community

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