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Circular Ring like patches in image simulation


SUPRAVAT MONDAL

Hello,

I am facing an issue in image simulation for my designed IR system which is showing a circular ring like patch. I am not sure whether this is an image simulation issue or there is some actual error in the system which is being reflected in the image simulation.

The design also includes binary surfaces for chromatic aberration correction.

Attached is the image simulation result.

Any help is highly appreciated.

Regards,

Supravat.

Best answer by Jeff.Wilde

Do you happen to have ray aiming turned on?  I’ve seen a similar effect under a certain set of conditions when paraxial ray aiming is on.

Regards,

Jeff

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7 replies

Jeff.Wilde
Luminary
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  • April 28, 2025

Do you happen to have ray aiming turned on?  I’ve seen a similar effect under a certain set of conditions when paraxial ray aiming is on.

Regards,

Jeff


SUPRAVAT MONDAL

Hi Jeff,

Yes, in this design paraxial ray aiming is on. I have checked with ray aiming off, when ray aiming is off this circular ring effect is not there.

So, what I understand this is not a design issue rather some ray tracing error.

Regards,

Supravat


Jeff.Wilde
Luminary
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  • April 29, 2025

@SUPRAVAT MONDAL:

Hi Supravat.  Yes, this is a bug associated with paraxial ray aiming.  If you need ray aiming to correct for pupil aberration, you can try using the “Enhanced Ray Aiming” option.  It might help, but it is rather slow, so Image Simulation may take a while.

@Angel Morales:

Hi Angel.  This is another example of the bug that you logged for me in August 2024.  Just wanted to bring it to your attention.

 

Regards,

Jeff


SUPRAVAT MONDAL

Hi Jeff, 

By using "Enhanced Ray Aiming" aslo same issue arises. But, Circular Ring effect is not there when, I unchecked "Automatically Calculate Pupil Shifts" with the Paraxial Ray Aiming on. 

 

Regards, 

Supravat


Jeff.Wilde
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  • May 1, 2025

Hi Supravat,

Interesting.  In my case using Enhanced Ray Aiming solved the problem.  In any event, I found that this ring-like artifact occurred when the following three conditions were all simultaneously present: (1) paraxial ray aiming was on, (2) the auto pupil shift feature was selected, and (3) both x and y fields were defined.   When either turning off the auto pupil shift or defining fields only along the x or y direction (but not both), the artifact would disappear.  

Hopefully the development team can visit this issue and try to correct it.

Regards,

Jeff


MichaelH
Ansys Staff
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  • Ansys Staff
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  • May 1, 2025

@Jeff.Wilde How are your fields defined?  Are they defined as Angles?  


Jeff.Wilde
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  • May 1, 2025

@MichaelH :  In the example that I provided to Angel, the fields are spatial (object heights).

Regards,

Jeff


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