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Is there a maximum number of objects that can be added to the Non-Sequential Component Editor? I'm looking to programatically add an extremely large number of objects to the editor (>2500) using ZOS-API. The vast majority of these objects (~2100) will be arrays referencing another object or objects, and as such will not take up as much memory.



Thanks!

Hi Kaia,



I'm not aware of such a hard-coded limit. I'd be curious to hear if there is one actually.



I believe the limit is going to be dictated by your hardware (memory).



Take care,



David


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