有沒有一種簡單的方法可以在非序列中圍繞共同的旋轉中心以任何所需的角度旋轉多個(或組合的)物件?
Best answer by Sean.Lin 30 May 2022, 09:01
你可以定義一個虛擬物件(null object)並將其放置在您想要的樞軸點處。 這個虛擬物件應該要放置在您想要旋轉的任何物件之前。
然後,在 NSC 編輯器的工具欄中,選擇修改參考對象,然後將要移動的每個物件的參考對象調整為新創建的參考物件(如果位置正確,則為預先存在的參考對象)。 物件不會改變它們的絕對位置,它們只會相對於這個對象定位。
然後只需傾斜參考對象,所有相對於它定位的對像都將圍繞該點旋轉。
Best RegardsSean
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