Hello! I am fairly inexperienced with OpticStudio, so the solutions to my question may be simple. Currently I am trying to model a system whereby light originates from the left surface, goes through a beam-splitter (the cube), and I analyze the output after the bottom lens (the one on the right I would like to ignore -- say this light leaves the system). The issue I am facing is that I am not able to establish a surface after the bottom lens and, additionally, the light is reflecting off of the rounded end of the lens and ending back at the flat end. Does anyone have any ideas?