UPDATE: as soon as I posted this question, the answer finally popped up in a suggested related topic. I guess I didn’t look as hard as I thought. For others curious, this is an option in the system explorer under Non-Sequential.
Possibly, I am simply using one of these features incorrectly. What I would like to do is to edit the threshold at which split rays are either drawn or not in the shaded and 3d models. I am working on a relatively complex system and adding custom coating table entries, but having rays drawn when a coating passes only 3% in a given band can be helpful at some points and frustrating at others.
Is there a setting I am missing to control this? I would ideally enter a power level at which rays are no longer traced and tune it depending on if I’m looking at back surface reflections/stray light (lower threshold), or just the nominal system performance (higher threshold).
Thanks!