Hello,
Is there a way to simulate the Zernike polynomials on a cylindrical lens? I have a cylindrical lens that is quite long, and with some Zernike terms, it gives a weird shape.
This is the basic cylindrical array:
![](https://uploads-us-west-2.insided.com/zemax-en/attachment/8bdb0bde-d743-4e31-a2a0-80e715164e13.png)
But with a Zernike term, it becomes:
![](https://uploads-us-west-2.insided.com/zemax-en/attachment/07ed83b9-ab6e-4de7-839d-28d8c0820beb.png)
It seems that the Zernike is applied in X and Y, but I only want it in one of these directions.