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Convert from “Real Image Height” to “Object Angle” and reverse


Hi,

   I have a non-rotationally symmetric system and in my application I want to convert “Real Image Height” to “Object Angle” and reverse. The conversion works fine for axially symmetric systems (like Cooke triplet) but it is not working correctly for a non-rotationally symmetric system. By that I mean, when I convert “Real Image Height” to “Object Angle” and then I do reverse, (from “Object Angle” to “Real Image Height”) I do not get the same “Real Image Height” values. I am wondering if there is any issue with “Convert to” or I should use an intermediate step to get the correct conversion. 

 

Thanks,

Soroush

 

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3 replies

Mark.Nicholson
Luminary
Forum|alt.badge.img+3

Hmm...hard to say without seeing the file, but I’d try looking at ray aiming settings and seeing if they have changed.


Thanks Mark for your answer. Unfortunately, I won’t be able to share the file. I tried different ray aiming settings and I got the same results. This behavior happens when I have a non-rotationally symmetric system and wide angle lens. 


Forum|alt.badge.img+2

Hi Soroush

If you can, email the file at support@zemax.com

We can have a look.


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